3D Tower Defense
This ia a 3D Tower Defense game made with C++ using DirectX 11 and PhysX.
It is built on the Graphics Programming framework
(also known as Overlord Engine).
This framework contained base to start up a DirectX powered game.
The goals of this project was to create a functional game containing skinned/rigged animations, custom shaders and more.
Things such as lighting, particles etcetera were all implemented by me.
(Almost) All graphics in this game are (c) Robot Entertainment.